
War Base: here I added all the state-of-the-art defensive meta mechanisms into a war base that will hold up pretty well in your next Clan War or also in CWL. If you don’t give much about protecting your Dark Elixir right now you rather want to try last week’s farming base. Hard to beat, fun to watch, what else could you possibly want?įarming Base: I admit that the storages are a little more on the outside but that helps a lot keeping attackers away from the core where the Dark Elixir is. This base focus on having multiple compartments and the attacker needs to go to the core as fast as possible to have a chance. Trophy Base: what? No ring base? Yes, I wanted to try out some new things after all those ring bases lately, also as I feel that more and more attackers at TH11 start picking up the right startegy to beat ring bases. Works really well against the currrent meta strategies and I haven’t seen any TH11 getting 3 stars out of this base so far in tests and also 2 regular wars. War Base: yes, you’re looking at a symmetrical base and it’s a grown-up anti-3-star base you can run in war successfully. This base got popular so people developed a strategy against it. TH11 War & CWL Base TH11 Trophy Base TH11 Farm Base Base Strength: Saved me a ton of trophiesįarming Base: this is a great farming base for TH11 and really effective with the way the storages are located in the different compartments, with the Dark Elixir Storage in the center for maximum protection from greedy attackers. Trophy Base: this trophy base uses an offset Town Hall and a dead zone area around the Eagle Artillery to trap attackers into going for the “cheap” Town Hall but with good chances that they will miss even the 2-Star because they lack percentage. No attacker at Town Hall 11 was able to 3-Star this base and even some Town Hall 12 attackers had problems with it. War Base: this war base has a really effective compartment design that helps messing with troop pathing and also works against the currently popular attacking strategies at TH11. The attacker is forced to either invest a lot to get the EA down or has to attack with the EA attacking his troops all the time.įarming Base: Probably one of the toughest farming bases you have seen lately at TH11 with loads of defensive features like offset Eagle Artillery compartment, Hidden Tesla Farm, double-layered corner protections and much more to give the attacker a real hard time getting much out of attacking this base. Trophy Base: this base uses the ring structure and pairs it with the diamond structure to give the Eagle Artillery an alternative compartment that is also well-protected. War Base: this base might no look as much, but it held off even TH12 attackers and saved my clan a ton of defensive work in our last 2 wars and I think it’s time that I share this layout with you. This will not give you successful defenses but prevent more 3-Stars and worked effectively as there are enough players that will give you a cheap shield.įarming Base: this universal base has the Dark Elixir storage in the core but also has the other storages in the second line of compartments, giving them some protection as well. Trophy Base: designed as a ring base but without the Town Hall in the core. War Base: this war base puts some extra focus on having the Eagle Artillery in the dead zone in the center to make it hard for the attacker to do anything else than getting in there as fast as possible – but everything in this base is designed to prevent that and there was no TH11 able to 3-Star this base in two past wars.
